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Pricing is crucial to cloud gaming

Pricing is crucial to cloud gaming, the deployment of 5G networks. This is just one piece of the jigsaw for the next generation of video games.

NEW DELHI: The demise of Google Stadia last week has placed a pall on the arrival of cloud gaming. Which has been promoted by Indian telecoms as a crucial use-case for the recently announced 5G networks. The internet giant stated last week that it would discontinue its cloud gaming service. Stating that it “hasn’t achieved the momentum with consumers that we anticipated.” Follow stoptechy for more information.

Pricing is crucial to cloud gaming

At the Indian Mobile Congress (IMC) 2022, the same event. When Prime Minister Modi announced the introduction of 5G services in India. Reliance Jio, Airtel, and Vodafone Idea (Vi) all displayed cloud gaming at their booths. Vi even demonstrated cloud-based gaming in collaboration with the French company CareGame.

However, according to experts. The deployment of 5G networks is just one piece of the jigsaw for the next generation of video games.

Cloud gaming, also known as cloud-based game streaming, connects a user to a distant server through an internet connection. Instead of purchasing pricey gaming gear, consumers may stream games to their cellphones or laptops through these remotely hosted gaming rigs. It eliminates the need to purchase pricey consoles or PCs to play high-end games.

“For the foreseeable future,” said Justin Shriram Keeling, founding general partner at gaming startup capital firm Lumikai.

Pricing is crucial to cloud gaming

Even with reduced data costs, I do not see cloud gaming overtaking mobile game downloads, said Keeling. He stated that one of the reasons Stadia may have failed was its pricing plan. Which included a monthly charge for accessing the site as well as a full payment for every game a user wanted to play.

As a consequence, Keeling said that, as a service, Stadia unable to compete even in overseas markets, which are more advanced in terms of paying subscription models than India. Stadia was never introduced by Google in India.

Pricing, according to experts, might play a significant role in driving cloud gaming adoption in India, alongside connectivity. Akshat Rathee, co-founder and managing director of Indian gaming company Nodwin Gaming. They said that the gaming business must assist the telecom industry in “building utilities” for 5G, with cloud gaming playing a role.

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